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Seance games
Seance games





seance games

Madame Ruth welcomes small groups of up to 8 people in her ornately decorated lounge, befitting of a seer. Our eyes are glued to the two EMF readers on the table, one marked “Yes,” the other “No.” Which reader would light up this time? Our question hangs heavy in the air.Ĭross Roads Escape Games brought a 10-minute immersive experience to Midsummer Scream this year, a tease to their upcoming Séance October event. My friends and I sit around the cloth-lined table, pinky-to-pinky with the person next to us, including Madam Ruth, our seer for the experience. Cross Roads Escape Games continues to up the ante with clever and well-executed puzzle ideas. And the loud ‘snap’ as each lock opened was truly satisfying. Finally, the sound design was exceptionally helpful for this experience as it made it very clear when we were doing something right. There was a nice linear nature to each puzzle that made it clear which clues went to which puzzles – but the four main puzzles could be tackled in any order, or simultaneously by multiple people. They were just hard enough to require some thinking, but not so complicated that we got stuck often. Whether it meant using multiple people’s hands or figuring out the relationships between what the person inside could determine and what that meant on the outside, this was a truly collaborative experience – even the patient inside the box had levers and buttons to press!Īs for the puzzles themselves, they were perfect for the shortened time frame of the experience. The puzzles each required multiple people working together to unlock the four different locks that restrain the patient inside. The Box is a great example of collaborative escape room puzzle ideas. With four giant magnetic locks keeping one teammate inside, the team must work together to save the restrained patient from the extreme heat. The Box is a ten-minute escape game for 3-5 players, with one poor soul stuck inside. Uh oh… Now the box is really starting to fill up with smoke and it’s getting hot inside…

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But maybe we’ll be lucky this time.” He walks away from me and my friends who are free to move around the box. “We haven’t had much luck with this experiment in the past, most patients die when the temperature gets into the danger zone. The doctor sets the timer for 10 minutes and points to the temperature gauge on the front of the box. Only my head can feel the breeze of the convention hall my body is subjected to an ever-increasing amount of steam. I step inside and sit on a small bench as the box is shut – and locked – around me. It has been designed by the doctors in the institution to sweat the crazy out of a troublesome patient – in this case, me. One insane person – and four of their friends.







Seance games